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Size Of Computer Game Market

Data and industry statistics are important so we can tell our story. This page brings together the headline statistics that show how our industry has grown. We've also compiled a huge repository of industry stats and data in our downloadable. Topics below: • • • • • • • • • • • UK success stories The UK has a long history of making world class video games. With the global games audience estimated between and billion people and the global software market expected to grow from to an estimated $143.5 billion by the end of 2020, the opportunities for the UK games industry have never been greater. As of August 2017, there are 2,175 active games companies in the UK (), operating at all sizes and scales, with world-class talent across the full spectrum of games technologies - from mobile, PC and console, to fast-developing sectors such as VR / AR, esports and Artificial Intelligence. Recent global UK successes include: • Grand Theft Auto V by Rockstar Games, the fastest selling entertainment product of all time, grossing $1bn worldwide in just 3 days.

By November 2016, it had sold over worldwide and is the top selling game of all time in the UK, generating over £240m from more than 6 million physical copies sold - or roughly 3.5 sales per minute (), as well as being the top-selling game in terms of both revenue and units. GTAV still continues to defy expectations, returning to the top of the UK chart in, 3.5 years after it was first launched. • Batman: Arkham Knight by Rocksteady Studios, the and winner of multiple awards, including the 2015 BATFA for. • Monument Valley by ustwo, downloaded over and winner of 20 international awards, including Apple iPad Game of the Year 2014 and the 2015 BATFAs for both Best Mobile & Handheld and Best British game.

Games industry forecast to grow 30 percent to $19.6B by 2019. The physical side of the PC game market is expected to decline from $244 million in 2014 to.

There are plenty more. We support the which features more great UK games stories. Oxygen Forensics Keygen Download on this page. UK consumer market • The UK is the video game market in 2017 in terms of consumer revenues, after China, USA, Japan and Germany. Approximately in the UK play games. • The UK consumer spend on games was valued at a record £4.33bn in 2016, up 1.2% from 2015 (£4.28bn): • 2016 was the biggest ever year for games software, exceeding £3bn in sales for the first time, driven by record results in both Digital and Online sales (£1.22bn, +11.1%) and Mobile Games, which achieved revenues just short of £1bn ( £995.1, +16.9%). Boxed software remains a substantial factor in software sales, despite the general trend towards digital, achieving £766.7m in sales in 2016 (-15.2%). • The impact of VR and esports drove a huge increase in PC Game Hardware (£258m, +64.3%), with UK VR Harware (headset) sales tracked for the first time, valued at £61.3m in 2016. • The games industry's impact on broader sectors also showed a record year, with increased sales across game-related toys, merchandise, books, movies and sountracks, as well as game-based events around the UK, contributing to a record £100.5m in revenues across these segements.

• More detail is available. The 2016 UK Games Industry Consumer Spend valuation was made possible thanks to data partnerships with GfK Chart-Track, SuperData, Kantar Worldpanel, NPD, Nielsen BookScan, The Official Charts Company and ABC. Contact details for these companies are available via clicking the 'Read more' button below.

Size Of Computer Game Market

Video games are big in China. We’re talking 60 billion yuan ($9. Lfs S2 Alpha X Keygen Download For Idm more. 7 billion) big. That’s a little less than half the size of the US market, and a lot less per capita, but the rapid growth of mobile gaming will help China close the gap.

PC games have long been far and away the largest source of revenue for the Chinese gaming industry. A (PDF, link in Chinese) on the Chinese gaming market—from Chinese research firm CNG and American counterpart IDC—suggests that PC games are likely to lose that position to smaller-screened competitors. Here’s the state of Chinese gaming today.